Deconstructing Nature - Day 1

My colleague Werner and I are holding a challenge this week to produce one visual work each day. I've given myself the theme of "Deconstructing Nature", which you can interpret as wide as you want.

Day 1Day 2Day 3Day 4Day 5

For the first day I wanted to design the layout of a space – specifically a garden – according to patterns occurring in nature. I thought about:

  • The spread of forest fires
  • The intricate nerve pattern of plants
  • Patterns of underground movement: worms, ants, tree roots, ...

I liked the idea of constructing something above ground that followed movement patterns below ground. I stumbled a lot trying to model the movement of worms, but in the end used a tweaked boids algorithm to produce strange natural/artifical hybrids.

Here's the result from day 1:

Deconstructing Nature: Final Work Day #1

Here are some details of the work:

Detail of the work Detail of the work Detail of the work

The work is made in NodeBox 1 using a tweaked Boids algorithm (created by Tom De Smedt).

Here are some other sketches I made:

Other experiment Other experiment Other experiment Other experiment Other experiment Other experiment Other experiment Other experiment

The source is available in the Deconstructing Nature GitHub repository.

And finally, you can watch a timelapse of the construction.